POY-RAY | VRML 2.0 |
camera { location <0,0,-10> look_at <0,0,0> angle 45 } light_source { <10,10,-10> color rgb <1,1,1> } sphere {<0,0,0>,1 pigment { color rgb <1,0,0> } } |
#VRML V2.0 utf8 Viewpoint { position 0 0 10 orientation 0 0 1 0 fieldOfView 0.785398 } PointLight { location 10 10 10 color 1 1 1 } Shape { appearance Appearance { material Material { diffuseColor 1 0 0 } } geometry Sphere { radius 1 } } |
---|