Projects
- Introduction of the Game which are being developed, or the GameIdea itself
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Being developed now |
* I'm resting ... - a bit Complex - - based on a Theme I have never done before - |
Only Idea (plz dont steal heh :D) |
* Puzzle Game - Panels are spread all over the field. - Each panel has its own "groove". - Rotate a panel by mouse clicking, and sort "grooves". - If a circle was formed by combination of "grooves", those panels will be cleared. - etc.. * Turn-Based Strategy Game - Like a Chess - Each unit has its own ability. - "Time" passes in the game... ( Morning/Noon/Night ) - "Time" will affect all units' abilities. - etc.. * Action Game - Arcade Style - Shake your mouse?? - etc.. * Gearwheel Game - Rotate... |
Development Completed |
* Puzzle Game ( named "Capsules" temporarily ) -> named "JUMBLE" -Realtime Puzzle Game- Not a logical but a dynamic style puzzle... a bit alike "SameGame" -Using the Mouse as the Control Device- Move the cursor, and Click capsules. -> not the capsules but the seeds -Sort Capsules- You can rearrange the Capsules on the field. If more than 4 same capsules were placed side by side, they'll be cleared, at the same time some effects will be appeared, depending on Capsules'type which were just cleared. -> "side by side" was changed to "in a shape of square" * Gearwheel Game -> named "Winder" - Simple - Based on a polished theme. Exclusion of a rich visual. - Instant - 1 play takes about 10 secs. -> time limit increases depending on a player's effort - Intuitive - Extremely simple input interface which realizes an easy trying. -> using only a scroll wheel - Rotate - Rotate what ? Gearwheel as temporary title says ? -> the answer is a Winder / Mousewheel :-) |