Projects

- Introduction of the Game which are being developed, or the GameIdea itself - 

 Being developed now

 
* I'm resting ...

    - a bit Complex -
 

    - based on a Theme I have never done before -
 
 


 Only Idea (plz dont steal heh :D)

 
* Puzzle Game
    - Panels are spread all over the field.
    - Each panel has its own "groove".
    - Rotate a panel by mouse clicking, and sort "grooves".
    - If a circle was formed by combination of "grooves", those panels will be cleared.
    - etc.. 

* Turn-Based Strategy Game
    - Like a Chess
    - Each unit has its own ability.
    - "Time" passes in the game... ( Morning/Noon/Night )
    - "Time" will affect all units' abilities.
    - etc..

* Action Game
    - Arcade Style
    - Shake your mouse??
    - etc..

* Gearwheel Game
    - Rotate...


 Development Completed

 
* Puzzle Game ( named "Capsules" temporarily )  -> named "JUMBLE"

    -Realtime Puzzle Game-
        Not a logical but a dynamic style puzzle... a bit alike "SameGame"

    -Using the Mouse as the Control Device-
        Move the cursor, and Click capsules. -> not the capsules but the seeds

    -Sort Capsules-
        You can rearrange the Capsules on the field.
        If more than 4 same capsules were placed side by side,
            they'll be cleared, at the same time some effects will be appeared,
            depending on Capsules'type which were just cleared.
        -> "side by side" was changed to "in a shape of square" 


* Gearwheel Game  -> named "Winder"

    - Simple -
        Based on a polished theme.
        Exclusion of a rich visual.

    - Instant -
        1 play takes about 10 secs. -> time limit increases depending on a player's effort

    - Intuitive -
        Extremely simple input interface which realizes an easy trying.
       -> using only a scroll wheel

    - Rotate -
        Rotate what ? Gearwheel as temporary title says ?
       -> the answer is a Winder / Mousewheel  :-)


Back